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Vidya References in Media Anonymous 06/06/2025 (Fri) 00:00:20 Id: 32dbd8 No. 1440434 [Reply]
Post video game references from other media >You can post references from cartoons, movies, tv shows, comics, web series and yes even other video games
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>>1443199 There was a show called "The Middle". One of the characters was called Kenny who only ever had his back to the camera and use to play PC games. I think I saw Starcraft 2 and Sins of a Solar Empire on occasion.
>>1440464 >Payday 2 Easter Egg in JW2 There is also a Payday 2 poster in Hardcore Henry, in the stoner's room.
>>1445083 And one of the Hardcore Henry characters (the coke addict) is a playable character in Payday 2. Man did Overkill ever fuck up the Payday franchise, (and this is going way before Payday 3)

Vidya Cheesecake Anonymous 01/21/2025 (Tue) 03:52:35 Id: 7b598f No. 1063490 [Reply] [Last]
Before anyone says anything, THIS IS NOT A THREAD TO RAG ON RAZORFAG! I'm just using his post as an example because there seems to be this increasing narrative that vidya is not "allowed" to have any sort of cheesecake or fanservice in the title. And any game that "does" have this content "must" be a shit game by default. Now personally, I disagree with this take. If a game is good, what exactly is the problem with including fanservice in the title? We're all adults so there shouldn't be an issue. And even then, what exactly is wrong with a game being fanservice focused? Take for example, DoA Xtreme. It's a shameless mini-game collection only designed to unlock new bikinis for the girls, but what's the problem with that as long as you're having fun with the mini-games and basically playing the "male equivalent" of a dollhouse sim. My bigger issue is that it seems like attempts to remove fanservice from games correlates almost with the "same time" game quality took a nose dive. Now does this mean that "all fanservice" is good. No, of course not. One infamous game guilty of trying to sell itself solely on cheesecake was BMX XXX, and it failed horribly as the game itself was terrible. However is it "wrong" for a game to not include fanservice in some form? I would have to answer yes. But what do you guys think? What's your takes on cheesecake and fanservice in vidya?
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I was saving these up for a big post then I forgot about them then I remembered, anyways check out Magical Nut Ikuno-chan. Because god knows these galge are endangered.
>>1444403 Devilish squirrel
>>1444403 What a coincidence, I'm watching Batora play this right now. Although I was kind of hoping he'd stream more Mario Kart...

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/domg/ - Dominions General Anonymous 04/16/2025 (Wed) 17:21:59 Id: efcd4d No. 1098569 [Reply]
The Wheel has turned once again Necromancy Edition Dominions is a fantasy turn-based war game created by two dudes. One of them is a teacher. The game combines a simple presentation with an extremely wide array of strategic options, including over 3400 units, 1100 spells and 400 magic items. Turns are resolved simultaneously, with players planning battles rather than directly controlling them. It has simplistic graphics but is easily moddable and extremely deep. Basically, it's an autist’s wet dream of a war game. >Our pastebin (extremely outdated) https://pastebin.com/wjbSA98Y >Steamgroup https://steamcommunity.com/groups/vanheimageofvidya >Multiplayer guide >Blitzserver (game hosting service) https://blitzserver.net

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>>1229072 It's over(4 u)
>>1229072 I had no problem with pirated 6.18
Is the lock gone yet?

Difficulty sliders/modes hate thread Anonymous 04/23/2025 (Wed) 17:40:00 Id: d324eb No. 1228485 [Reply] [Last]
I fucking loathe difficulty sliders. They are constantly used by inferior developers with no balls to make casual experiences that can adapt to the widest possible crowd, and to easily avoid actually balancing and properly, carefully designing all scenarios around the game. It shouldn't be up to player to choose difficulty. At most, the player should choose an harder special condition mode like Ironman, limited saves, survival mechanics/bars or 1 hit kill runs, but the idea that the game design should be compromised by modifiers into adapting to the player is utter shite. It's the player that should adapt to the game design to progress through the game, but cowardly developers. It even ruins the day to those players who aren't retards when the hardest mode is some trash mode with super tanky enemies because it's usually very hard to find the "intended" difficulty mode agreed upon to be what the developers designed he game around.
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>>1439831 >>1440948 If you want to go down that road you can also consider whether playing original arcade games out of an arcade environment is a change in difficulty. After all they were designed to have quarters plugged into them to increase the credit count.
>>1440346 doom's stock binds sucked checkmate, faggot
>>1441430 Not as much as your mom triple fagget.

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Dolls Nest Anonymous 04/23/2025 (Wed) 16:08:49 Id: 4e71b9 No. 1227455 [Reply] [Last]
Dolls Nest by Nitroplus is out. I expect a lot of anons are going to play it. I've just downloaded it, but I'm still at work for a few more hours... The demo was a bit clunky but I liked it a lot still, so I have really high hoped for the mechamusume souls.
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Not much fanart on pixiv yet, but it's getting there slowly.
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how hard is the game compared to similar games? it's armored core 1 hard or armored core 6 hard? or is it more in-line with souls games that were just challenging instead of hard?

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Ship management games? Anonymous 04/22/2025 (Tue) 23:06:25 Id: e48b5b No. 1218391 [Reply]
As title suggests do any of you know of any games like FTL? I'd prefer it focus on ship to ship combat but I'll take what I can get.
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>>1218391 For some non-space games, take a look at Barotrauma & Sunless Sea which has more of narrative focus. If you find Sunless Sea interesting, pirate it, because key devs were ousted from the company afterwards, and they went on to found Weather Factory (Cultist Simulator, Book of Hours). Sunless Skies goes to show that they were key devs because, apparently, that game's not very good.
You left this pretty open, so I'll suggest Pulsar: Lost Colony, which is basically FTL but (mostly)multiplayer and 3d. https://yewtu.be/watch?v=AENwIX76xvM&t=93
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reviving this thread to talk about Void War i like it but goddamn is it annoying to lose your boarding team to random bullshit or even bugs

Licensed Games Anonymous 04/17/2025 (Thu) 05:46:15 Id: dbeba8 No. 1109109 [Reply] [Last]
Post licensed vidya that you like, for me it's the first The Darkness game. I wish there was another game with a similar tone and atmosphere and that Nightdive can escape the licensing nightmare over this game so we can get a PC port.
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>>1435076 I never played either of those myself, how's Everything or Nothing? >>1435134 PC port was unfortunately done by Gearbox, who bungled it hard. Console versions are fine, though.
>>1436851 It's not a PC port, it's a completely different game running on Goldsource.
>>1436923 My bad, could've sworn it was a port.

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Do people actually enjoy Diablo and games like Diablo? Anonymous 05/22/2025 (Thu) 00:09:49 Id: cf52e6 No. 1388394 [Reply]
Why do people enjoy this dogshit? Are they pretending? The entire gameplay is just spamming one button and hoping you don't die, might as well play cookie clicker. The staff of the sorcerer needs to be recharged lmao it has a battery or what? I tried playing it for about 5 hours and I genuinely don't understand what's so good about it. Maybe people 30 years ago were amazed by seeing something happen on the screen after pressing a button but nowadays some trash chink gacha on mobile is more fun and has better gameplay.
Edited last time by Mark on 05/22/2025 (Thu) 17:59:51.
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>>1388394 >Do people actually enjoy Diablo and games like Diablo? Seems like it, considering they've been making these games for more than two decades now.
as a casual who doesn't care much beyond beyond clearing the game on all three difficulties, the minmax grind sounds downright masochistic and miserable. the runeword grind alone makes me wanna puke. i don't know who could possibly enjoy farming equips just to make number go up, especially the one thing i don't like about games like it is that without number crunching/wiki autism (e.g. distribute your points exactly like this or you lose dmg) you're at a disadvantage. of course devs inevitably end up balancing stuff around the wiki autist minmaxers so you end up being forced to partake in it, skipping the discovery/experimentation phase and skipping straight to the endgame.
>>1436745 This is all caused by the synergy patch. Diablo 2 wasn't as heavy with farming to just progress. When we got the synergy patch they had to bloat the monsters stats. I remember when I was slowly making my way through Act IV Hell on a concentration maul barbarian and then downloaded the new patch and he could only hang in Nightmare due to how fucked the gear scaling became. This is partly why I enjoy Diablo I more than II. You can get by with either the items you find naturally on your descent, or find some magical gear to purchase from Griswold or Wirt. There was also a reason to pick up every magical item. People claim Diablo II has superb itemization, but there's only certain magical items they are looking for so most items that aren't normal won't be picked up. In Diablo I every magical item can be a potential upgrade. Sure there are less modifiers on magical items in Diablo I, but there is always excitement in finding any blue item. There was a run in which I did Hell with a Saber because it spawned with a high enhanced damage percentage and chance to hit which out did other weapons in damage regardless of their items higher base damage. I won't be picking up a blue short sword in Act IV/V normal in Diablo II because there's almost nothing that can spawn on it that'll out do other weapons types I've unlocked as I've progressed. Then you can compound that with early rune words that give modifiers that blue magical items simply can't give like crushing blow or open wounds, or a flat out +1 to all skills. Sadly ARPGs took the grind item treadmill from Diablo II rather than being one and done in a play session of Diablo I. I guess that's to be expected, more games are geared towards keeping a player playing the game across many years rather than being a concise session that the player might revisit in a year or two and spend a week on.

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Tainted Grail Fall of Avalon Anonymous 04/26/2025 (Sat) 22:57:32 Id: 36eaab No. 1267868 [Reply]
What a piece of doodoo dogshit lol. My performance was good on the tutorial island but after I left it I'm struggling to get even 30 fps on the lowest graphical settings and that's with an rtx 3060 and 16 gbs of ram, surpassing the recommended system requirements. Why are game devs seemingly incapable of optimizing their games even out of a AA game? I shouldn't have to do workarounds and fix anything, the game should be good out of the box
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Seriously, hearing the Jailer say >Here in the jail we punish >Or at least we're meant to >I'm supposed to be intimidating >GRRR Completely killed any immersion I might have had in this world. 300 neurotic quirky side characters all at the same time just fucking killed it for me and it's a shame because outside the first Merchant you find (which has a lore reason for being quirky) the game took itself seriously. Should we write a meaningful well thought out character? No fuck that! Just make him autistic and completely out of place! It's ok, it's optional!
>>1428223 The writing is just of overall shit quality. One dimensional NPCs (hi, I'm a guard, here's my life story and a quest that goes along with it), flat side quests. I've read more interesting quests in MMOs. The lolrandom humour's best example is the quest where you get an explosive package in order to blow open a sealed tomb. Inside you find an undead cook who is obsessed with cheese. Completing the quest line gives you a spell that turns targets into cheese.
>>1436353 The issue isn't even the concept, you can do that silly stuff without shit writing that doesn't take itself seriously. Why can't these faggots just be genuine? Why does everything have to be sarcastic and quirky and shit, fucking hell.

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Anonymous 04/25/2025 (Fri) 01:29:22 Id: e0174d No. 1249040 [Reply]
What does /v/ think of sentinel girls? I really enjoyed both, even if the gameplay gets repetitive. I think the setting is cool and like the juxtaposition of the cute anime girl interactions and the grimdark of the overall plot/endings.
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>>1345709 What a strange crossover.
>>1249040 I don't like seeing girls be hurt. Not good games.
>>1249040 I like seeing girls be hurt. Good games.

Dead Space Anonymous 04/23/2025 (Wed) 22:40:12 Id: e02baf No. 1232560 [Reply] [Last]
Well /v/ thoughts on the original Dead Space series and the remake of DS1?
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>>1247707 >normalizing trannies is a good thing I thought Israeli IP's were blocked, strange...
Have you played Dead Space Sabotage? It plays much better than DS1 though not as good as DS2. There is no dumb turret section for starters.
>>1431357 Was that the mobile game?

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Elin/Elona Thread/General: 8ternal League of Nefia Anonymous 11/25/2024 (Mon) 23:45:12 Id: f0b35d No. 1043639 [Reply] [Last]
Fuck /v/, this is /jp/ territory now. Remember when roguelikes were fun and not just a cynical means of nodevs avoiding having to handmake content? Remember when Elona consumed your life? Remember eating children and rounding up a monster sex slave harem during a run? Lafrontier certainly remembers, and not even (((Unity))) or ///Early Access\\\ can dampen the fun. >Elin Download: https://mega.nz/file/jRd1jKyY#ZylETgXk_FKFKtsIqpcq_7pCMpcQUyZvj6MHW8e3hOk this is last week's version, whatever >Elin Wiki: https://ylvapedia.wiki >Elin Player Guide-Compilation: https://ylvapedia.wiki/wiki/Elin:Player_Guides >Elona+ Custom-GX continued branch: https://github.com/JianmengYu/ElonaPlusCustom-GX >Beginner guide, FAQ and links for Elona+: https://rentry.org/8vkaw >New child mechanics guide for Elona+: https://unknown.spam/xccbd5of >Extra sprites/PCCs: https://elonaup.x0.com/sozai/index.htm
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>>1621750 The workshop have most of the mods I think
>>1621771 I see. I find the chinese alchemy mod interesting, but it's only for levelling up hard. Any option to steal skills or implant upgraded organs in yourself?
Yo buddy, still alive?

Favorite 2.5D games? Anonymous 04/27/2025 (Sun) 05:47:43 Id: d8cb94 No. 1270423 [Reply]
Posting the GOAT
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>>1310503 dkc1 is straightforward, go through the levels to win. dkc2 and 3 are "find the secrets then get to the super special levels dood". most people are going to think thats rad.
>>1426551 El barril
>>1311954 I don't like how you have to pay to save in 2. That just bothers me the whole time and it makes me not feel comfortable saving or taking a break. Seems small, but significantly decreases the fun.

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/ddlc/ - Doki Doki Literature Club #1.5 Anonymous 04/17/2025 (Thu) 01:44:31 Id: 74578a No. 1106075 [Reply] [Last]
Doki Doki Literature Club Discussion Refugees Welcome Edition! Thread is for gathering refugees who aren't sure where to go. We are back on /vg/ if you prefer. General/Previous: /vg/907 Last Half Thread: https://archived.moe/vg/thread/521427274 Lewd Archive! https://archived.moe/aco/thread/8765139 Cute Archive! https://archived.moe/c/thread/4397964 DDLC on PC (Free!): http://ddlc.moe DDLC Plus: https://ddlc.plus/ Steam Page: http://store.steampowered.com/app/698780/Doki_Doki_Literature_Club/ Monika's Twitter: https://twitter.com/lilmonix3 <Dokis driven out of their homeland! Guide: https://gameplay.tips/guides/1298-doki-doki-literature-club.html Actual guide to get the "good" end: https://pastebin.com/q3nGy9Fa Writefag Guide: https://www.dropbox.com/s/byvdxol3db6llwz/The%20DDLC%20Writefagging%20Guide.pdf?dl=0

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>>1322431 Doesn't help that the general is effectively 5 people treating it like a discord/skype/irc/mumble/teamspeak room and blogposting the entire time with the only things relevant to the game being posting borderline /e/ and /h/ material and avatarfagging, with any semblance of discussion about fanart/mods/official merch being on reddit
>>1242159 >Read other peoples’ experience with the where can you read people's accounts of interacting with their anima? mine's is wicked and I'm a little afraid of her
>>1155448 I wonder the same about many fandoms. I like Sayori but what else is there to discuss? It's not a long VN either to be filled with events and stuff.

Fanttasy Life i Anonymous 05/30/2025 (Fri) 05:38:12 Id: 376e03 No. 1417389 [Reply]
How are you enjoying the game so far? Who's your favorite strangling? Share your basecamps and characters, maybe tell about some things you've found too.
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>>1418759 I rented it and beat it, but didn't really care for it. Partly because it just didn't spark anything in me, and partly because I was pissed off that this is the best we got out of the ashes of the canceled True Fantasy Live Online. Think I'll pass on this one, but if I stumble on a magnet or 90% off discount I might give it a whirl.
>>1418964 Earlier trailers just straight up had body type 1/2
>>1417389 It's actually pretty fun. I might end up buying it since I could see this being a fun title to play with friends. Laura is cute but Kunugi is pretty good. >>1419031 Seems not being able to make female characters is more of a dev laziness thing. Many, many characters have boobs. >>1419578 And they removed that entirely. Internally I wonder if there's still a gender switch that's just kept to male for player characters, since there's a lot of characters seemingly made with the character creation assets that clearly have tits.

any good pokemon heartgold/soulsilver hackroms? Anonymous 04/26/2025 (Sat) 00:45:45 Id: 7d0510 No. 1260755 [Reply]
i want a challenge but for real a fun challenge and not just nuzlocke-integrated modifiers something like shin megami tensei forcing the player to exploit the bad designed difficulty by preparing before a boss battle, i want that sort of fun not just grindy or 10 digits hp yeah im a normie in what pokemon fandom challenges or difficulty mods refer to bc first i get easily bored by the vanilla gameplay i havent grown up playing pokemon and thus i havent been interested in the fandom and difficulty culture you have i need some experts or connoisseurs to lead me to the really good good hacks

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Waiting for the day someone manages to combine Pokemon TCG GBC with Red.
>>1265297 A majority of ROMs are made for emulators, if that is what's going on. So if an emulator gets a new version, it can break the specific ROM code.
>>1291892 I should hope DS emulators are done being developed by now, at least…

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